Here's an old character of mine from a campaign that has since ended. Caradwyn, an elven witch, whose powers of plague earned him the non-serious title "Adolf the Witch, Hitler of the Trees" from the GM and whose prehensile hair earned him a more serious title: "The Ebola Gorgon." Several GM's who have heard of this character have banned me from the Neutral Evil alignment because of how I RPed him.
Caradwyn was born 133 years ago, spending the first eighty of those years living with other elves, but when the Rider in the Night returned, his home village was struck by a plague. Caradwyn was the only survivor, while the rest were transformed into the undead. hThough those monstrosities were quickly given the peace that they deserved by a passing ranger patrol. They saw that the one survivor had been corrupted by this evil. As they were not allowed to kill their fellow elf, they branded him so that he would never be allowed into another elven settlement.
He wandered across the lands, always accompanied by the raven Fyndal. Wherever he went, pestilence followed in his wake.
At the start of the campaign, he was in prison awaiting trial for having killed another man's sheep to feed his raven, however a demon lord attacked the settlement and he joined a couple of adventurers in order to escape.
His highlights in the campaign include gaining a lich as a slave for a few days (Command Undead doesn't technically allow for that, but the GM rolled a 1 for the lich's Will save) and using him to singlehandedly annihilate encounters several CR above the APL, exacting revenge on the elves by afflicting the same group of rangers who branded him with plague (mechanically: Contagion spell) and destroying the entire forest that they were staying in (mechanically, Blight hex cast multiple times over and over), and exacting revenge on the bandits who nearly killed him and the rest of the party by flying over (mechanically: Flight hex) and dropping the body of somebody who died of his plague into their little walled campsite, then casting Putrefy Food and Drink on the food supply and Feast of Ashes on the bandits so that they would feel compelled to eat the body.
The campaign ended when the adventurers were exploring an ancient temple. Something happened that caused the party's magical power to drain (mechanically: three natural 1's rolled consecutively by different players caused the GM to rule that all spellcasters must forget a spell). In his rage at having his magical power drained, the sorcerer to use all that remained of his power to seal the adventurers in the tomb kill them.
No comments:
Post a Comment